The biggest addition to Far Cry 6’s combat is the Resolver and Supremo weapons. We played the game on PC.To make things a little more convenient, we have included a full comparison table consisting of the stats for all Best Far Cry 6 Weapons: Weapon With that being said, good luck guerrilla – you’ve got a revolution to fight.įar Cry 6 launches on PS4, PS5, Xbox One, Xbox Series X|S, Google Stadia and PC on October 7. Try not to fast-travel everywhere, though – a lot of unique weapons and valuable crafting components can be found between objectives, and lots of the joy in Far Cry 6 lies in causing rampant chaos wherever the wind takes you. While you’ll start off at a natural disadvantage against Castillo, almost every objective can be approached however you like, and you’re let off the leash to do your own thing fairly early. While these tips will help you get a big headstart on conquering Yara, don’t sweat Far Cry 6 too much. On the plus side, spec ops are prone to losing you incredibly quickly – so if you draw their ire, don’t waste time fighting – just grab a car and get gone. Staying in one place allows them to send constant reinforcements to your location, which – even if they don’t kill you – effectively locks you out of seizing whichever objective you’re at. If you find yourself targeted by them, it’s almost never worth sticking around to fight. Combined with whatever predicament you’re already in, the addition of special forces can create a strategic nightmare. These units are better trained, boast much better equipment, and are usually supported by several powerful vehicles. ![]() If you make too much noise – or stick around in a gunfight for too long – Castillo will dispatch special forces to deal with you. Speaking of which… Don’t get drawn into fights with special ops Capturing checkpoints adds a lot of value to your campaign as they give you fast travel points on a road with good travel links, and being able to wipe out locations in a matter of gory seconds means you can be in and out before Castillo’s special ops arrive. ![]() Having a modified car makes checkpoints much easier to just roll up on and capture, which is a godsend after you’ve painstakingly stealthed through your first ten. There are considerable options for customisation, so once you’ve found a vehicle that you like, take some time to make it truly death proof. As it turns out, driving around a car with more guns than wheels is a pretty good tool for most encounters. Spend time upgrading your carĪs Juan would say, part of being a guerrilla means using the right tool for the right job. Regardless of how you want to deal with weaponised vehicles, just make sure you’ve got something. Not only do EMP tools (and later, weapons) disable vehicles, they allow you to pull a Uno reverse card and hijack tanks to use for yourself. This can be as simple as an RPG or other explosive weapon, though the Supremo also has a variety of EMP-based options. To make sure you’re prepared for every eventuality, always bring some form of vehicle-disabling kit with you. Although the Supremo’s default ability is a barrage of homing rockets, the cooldown is too high to feasibly take on multiple threats with that alone. Trying to take down a helicopter with small arms fire will often end badly, and a tank? Don’t even bother. When that happens, be prepared – Castillo’s forces are equipped with all manner of bulletproof vehicles that can tear through you in seconds. The odd guard may manage to raise an alarm, or passing patrols can spot your attack and call for backup. ![]() Not every raid or ambush will go to plan. When you eventually get your hands on high-end resources you can consider further upgrading to an even better suppressor, but until then the mid-tier ones will do just fine. I settled for the American suppressor for my sniper rifle, though the Russian suppressor is perhaps better suited for a faster-firing weapon as it takes longer to overheat. To avoid ear-splitting failure, splash out extra resources on getting a Russian or American suppressor. Before upgrading to a better suppresser, I had multiple checkpoints ruined by shoddy workmanship and a smoking silencer. While you’ll be tasked with creating your own Resolver Suppresser quite early in the game, it isn’t the most reliable and can ruin your chances of a successful attack. On the island of Yara, not all silencers are made equal – they all run a chance of overheating, causing them to fail spectacularly at muffling your shot. Painful (and loud) experiences in my early Far Cry 6 days have taught me that you shouldn’t go cheap on a silencer.
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